Andy
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« on: April 13, 2008, 11:20:04 pm » |
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Post the tactics you use with your civs here. If it doesn't have a name give it one and get posting
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Andy
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« Reply #1 on: April 13, 2008, 11:28:03 pm » |
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Indian Sepoy Rush
Required Cards - Wood Trickle/Sawmills, All Age II Military Unit Cards, 500/600 Age II Resource Crates Recommended Cards - Fencing and Riding School Cards, Castles, Plenty of Elephant Cards
1. 3 Villagers to wood, other 3 to Crates 1a. Make sure you send 1 villager (before you are able to advance) to your forward base position to gather wood and be ready to construct the Agra Fort 2. After crates are gathered send those 3 Villagers to food 2a. Send for either wood trickle (If 25HC+) otherwise use Sawmills 3. Keep creating villagers til you have about 10 then you should be able to advance 4. Put all new villagers that you make onto food. (Create houses as necessary) 5. Advance using Agra Fort as a Forward Base. Put all villagers onto wood (-1 for Wonder and -1 for food) 6. Build 2 houses (3 houses now). 3 Villagers on gold, 2-3 on wood, rest on food (adjust to your liking) 7. Build 5+ Sepoys with Agra Fort, set Fort as card gather point and send for 5 sepoy card, Send 2 Sepoys from Agra Fort advancement to Forward base 8. 12+ Sepoys to rush with by 5-6mins, if you get quick shipments you can send 4 sowars with them, if not, send for 4 sowars and create another army to follow up your rush 9. Continue creating Villagers and sepoys, adjust your units to combat what your enemies are creating (I personally prefer Sowars and Gurkhas from 3rd age onwards)
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« Last Edit: April 25, 2008, 07:28:05 pm by Andy »
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Andy
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« Reply #2 on: April 17, 2008, 06:27:06 pm » |
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Indian Gurkha Rush
Similar to Sepoy rush but with some differences.
Required Cards - Wood Trickle/Sawmills, All Age II Military Unit Cards, 500/600 Age II Resource Crates Recommended Cards - Fencing and Riding School Cards, Castles, Plenty of Elephant Cards
1. 3 Villagers to wood, other 3 to Crates 1a. Make sure you send 1 villager (before you are able to advance) to your forward base position to gather wood and be ready to construct the Agra Fort. 2. After crates are gathered send those 3 Villagers to food 2a. Send for either wood trickle (If 25HC+) otherwise use Sawmills 3. Keep creating villagers til you have about 10 then you should be able to advance 4. Put all new villagers that you make onto food. (Create houses as necessary) 5. Advance using Agra Fort as a Forward Base. Take two villagers off food and put them on gold when you start advancing (you start with 100-200 gold+treasures so you don't need to mine right away) 6. Build houses (You will need about 4-5 to begin with). 3 Villagers on gold, 2-3 on wood, rest on food (adjust to your liking) 7. Build as many Gurkhas as you can with Agra Fort, set Fort as card gather point and send for 5 sepoy card, Send 2 Sepoys from Agra Fort advancement to Forward base 8. Usually 7-10 Gurkhas and 7 Sepoys to rush with by 6-7mins, if you get quick shipments you can send 4 sowars with them, if not, send for 4 sowars and create another army to follow up your rush immediately after. 9. Continue creating Villagers and Gurkhas, adjust your units to combat what your enemies are creating.
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« Last Edit: April 25, 2008, 07:28:19 pm by Andy »
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Andy
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« Reply #3 on: April 25, 2008, 07:25:49 pm » |
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Chinese Boxer Rebellion Rush
Required Cards - Boxer Rebellion, Nomadic Expansion, Village Defences, All Age II Military Unit Cards. Recommended Cards - Advanced Wonders, Mandarin Duck Squad, Banner School, Iron Cap Princes' Army, Flamethrowers, Hand Mortars, Castles.
1. 1 Villager to Food Crates, 1 To Wood crates, 1 to forward base point, rest to food. 2. Build a forward village then put that villager on wood. 3. Continue producing villagers until you have 16. - Send for Boxer Rebellion. 4. Advance with Summer Palace - 8 villagers building it. 5. 5 villagers to gold 2 to food. 6. Make more forward villages (3max usually) 7. Send for Village defences card. 8. As soon as Village defences comes, make your villages make all the Sentries and Irregs they can. 9. Send nomadic Expansion, Attack when your Summer Palace produces it's first banner army.
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Andy
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« Reply #4 on: April 25, 2008, 07:47:24 pm » |
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Aztec Mace Rush
Required Cards - All Age II Military Unit Card, 2 Warhuts, 3 villagers Recommended Cards - Some form of Mercenary, 700 Food and Wood Crates, 5 Villagers, Town Dance
1. 1 Villager to Food Crates, 1 To Wood Crates, Rest to food 2. Crate villagers to food, build a firepit and house, putting your Warrior Priest on the Firepit 3. Make 4 villagers and send for 3 villager card 4. Advance with 13 villagers and using the Messenger (Age up faster) 5. Send a villager to a forward base point if not already done 6. When advanced build houses as necessary and send for 10 Mace when possible 7. Build a forward warhut and send 10 mace forward 8. Build units from warhut, mostly Mace and Coyotes (If against early Skirmishers, Coyotes only) 9. Send for 6 pumas as soon as possible, attack with all units (Roughly 15-20 Mace, 6 Pumas) 10. Attack barracks of your enemies with Puma whilst attacking their units with Mace/Coyotes 11. Continue producing units and villagers
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Andy
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« Reply #5 on: April 25, 2008, 07:55:51 pm » |
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Japanese Ashigaru/Sohei Rush
Required Cards - 2 Shrine Wagons, 4 Shrine Wagons, All Age II Military Cards, 11 Sohei Recommended Cards - Age II Unit upgrades (Ashi, Yumi and Samurai), Team 1 Castle/Outpost, 2 Flaming Arrows, Castles
1. Build Cherry Orchard 2. 1 Villagers to Food Crates, 1 To Wood Crates, Rest to Cherry Orchard 3. Build Shrines with Explorers where there are 3+ Animals to gather 4. Create villagers, all to Cherry Orchard, Send for 2 Shrine Wagons 5. Advance with 14-15 villagers 6. Build Torii Gates for Advancement (2 villagers building it), 4 to Gold, 2 to Wood, Rest on Food. (If you want to Sohei and Ashi rush re-arrange to get better gold income) 7. Build a forward Barracks with Military Rickshaw, Send Samurai with it to defend it 8. Send for 5 Ashi (Or 11 Sohei if you are using them), Build Ashi at forward base 9. Rush with around 20-30 Ashi/10-20 Ashi and 11 Sohei 10. Continue producing units and villagers
If rushing an opponent with heavy infantry replace most or all Ashigarus with Yumi archers and put more villagers to wood instead of gold, don't send for 11 sohei (you won't have enough gold) wait til you have enough and you are in the position to spend 500 gold on them.
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